Fiction & facts
Last updated: 04.11.2026
Our games are about real systems: money, private equity, health insurance and lobbying. To show how those systems work, we invent people and stories. This page explains what is invented, what is real, and how to tell us if you think we got something wrong.
The characters are invented
Every character in our games is fictional: chief executives, fund partners, members of parliament, officials, analysts, nurses, patients, lobbyists, journalists and family members. They are composites, written to show how a role works. They are not portraits of anyone.
A character may share a job, a party, a canton, a city or an age with real people. That does not make the character a depiction of any real person, and nothing a character says or does should be read as a statement about a real person.
Companies and institutions
Most companies in our games are invented, such as Benefica Health in Medical Loss, Halden in Thirty Floors, or Alpenholding SA in Salle des pas perdus.
In Salle des pas perdus, some organisations carry names that are deliberately close to real ones, so that players recognise the sector. We follow a strict rule for them: in the game, they only do what public sources document about the real organisation. Anything invented and unflattering is done by organisations that are entirely fictional.
Real public institutions, such as the Federal Parliament, federal offices, the US Congress or courts, appear as the setting in which a story takes place. In Salle des pas perdus, political parties are real; the politicians are not.
What is real, and how it is marked
Facts about the real world are marked as such: the REAL stamps in Medical Loss, the stamps and the screen of real cases at the end of Salle des pas perdus, and the sourced figures in our other games. Each comes with its source.
Real people and real companies are named only in those marked parts, only with facts reported in public sources and, where there was a legal case, with its outcome as reported. When a source is corrected or a case evolves, we update the game.
Simplified on purpose
Our games compress numbers, timelines and rules so that a few minutes of play can show how a mechanism works. Unless they are marked as real, the events in the stories are invented or loosely inspired by the kind of events that are publicly reported; they are not accounts of what any real person or organisation did. Where the tone is satirical or critical, it is aimed at how systems work, not at individuals.
No advice
Nothing in our games or on this site is financial, investment, tax, legal, medical, insurance, career or political advice. The My Real Life mode of The Last Paycheck is a game calculation, not a financial plan.
Names and trademarks
The names and marks of real companies and organisations belong to their owners. Mentioning them in a sourced fact does not mean that they are affiliated with us, endorse us or have reviewed our games.
Difficult subjects
Some of our games deal with job loss, burnout, depression, alcoholism, suicide, illness, denied care and debt. Each of these games shows a content note before it starts. If any of this is close to you right now, free and confidential help in your country is listed at findahelpline.com.
Corrections and right of reply
If you believe that something in one of our games is inaccurate, or that a character, a story or a fact concerns you or your organisation in a way that is unfair, please write to info [at] myinsightsgames [dot] com and tell us:
1. the game, and where the passage appears (a screenshot helps);
2. what you believe is wrong;
3. if you can, a source for the correct information.
We read every message and answer as quickly as we can. When a request is justified, we correct, clarify or remove the content. If you are a person or an organisation named in a marked real fact, you can also ask us to add your position next to it; when the request is justified, we add a short, fair summary of your reply, or your reply itself, to that passage.
Salle des pas perdus is played in French and German. You may write to us in English, French or German.
About this page
This page describes how we make our games. It does not limit any rights you have under the law. Legal details are in our legal notice and privacy policy.